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Една от всички 670 обяви за Backend Development в София

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Ubisoft Sofia
Experienced C++ Developer
ApplyКандидатствай

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    Tech Stack / Изисквания

    Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 21,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.

    Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.

    For more than ten years now, Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, taking a significant part in the development of AC Black Flag, AC Origins, and AC Valhalla. Ubisoft Sofia made its mark as a lead studio in the creation of AC Liberation, AC Rogue, and the mythological expansion of AC Origins “The Curse of the Pharaohs”. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy’s The Division 2 and led the production of its second episode “Pentagon, The Last Castle” in 2019. The latest achievement of the teams in Sofia is the creation of the most ambitious expansion in the Assassin’s Creed franchise history – AC Valhalla “Dawn of Ragnarök”, released in March 2022. Currently the teams at Sofia are hard at work in the development of Assassin’s Creed Mirage.

    At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

    Our worlds are infinite. Choose your path and create the unknown.

     

    Your role

    We are looking for an Experienced C++ Developer to join our engine team. As a Game Engine Developer you will be on the front line of all dynamic and emerging technologies used to build AAA games, implementing new features and optimizing for various hardware architectures.

    *Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.

     

    Your daily adventure

    DEVELOP AND MAINTAIN

    Low-level systems and overall architecture

    WORK ON MULTIPLE PLATFORMS

    And in areas such as memory management, multithreading, rendering, streaming, loading, etc.

    ANALYZE AND DETERMINE

    If current engine and/or graphics functionalities in the game meet the projects requirements

    ANALYZE INNOVATIONS AND FEATURES

    From other engines to help decide where technology sharing is cost-effective

    IMPLEMENT INNOVATIVE SOLUTIONS

    To feature requests, considering performance, maintainability and appropriate resource usage

    SUGGEST IMPROVEMENTS

    Whenever necessary by designing and implementing new systems or modifying existing systems in the game engine

    OPTIMIZE CODE AND ALGORITHMS

    Analyze performance of code and optimize or aid in optimizing algorithms

    IMPLEMENT NEW ENGINE/GRAPHICS ALGORITHMS

    As well as techniques and processes that meet the artistic, design and technical requirements of the project

    WORK CLOSELY WITH TEAM MEMBERS

    Of own or other job families for the optimal development of assigned features, during all stages of the development process

     

    Your skills

    EXPERIENCE

    Minimum 2-years of professional experience with C++ in game engine programming or similar area of high-performance computing

    KNOWLEDGE

    Extensive knowledge of C/C++ programming and debugging

    Solid expertise of performance sensitive programming (algorithmic and low-level optimizations)

    Very good expertise of CPU and/or GPU bottlenecks

    Proficiency in 3D math

    Strong understanding of multithreaded/parallel programming

    PLANNING AND TIME MANAGEMENT SKILLS

    Able to plan and estimate your own tasks and ensure timely delivery of work

    COACHING SKILLS

    Ability to coach less experienced people

    Ability to clearly explain complex technical problems to less technical audience

    DRIVE AND ENTHUSIASM

    Driven by complex challenges

    Self-motivated and proactive person with a strong work ethic

    Interest and desire to work in the game development industry

    COMMUNICATION SKILLS

    Collaborate effectively with other team members

    Good level of English

    ADVANTAGES

    Previous experience as engine/rendering programmer working with big codebase, its modules, middleware and associated pipeline

    Strong working knowledge of current GPU architecture and modern rendering APIs including Direct3D 12 or Vulkan

     

    We offer

    Multicultural & friendly working environment

    Working with the best professionals in the games industry on AAA video games

    Flexible working hours & additional days off

    Private medical health & dental care

    Employee assistance program

    Learning & knowledge sharing programs

    International trainings & conferences

    Top location next to Borisova Garden Park

    Public transport card & food vouchers

    Gifts for special occasions

    Free games & game dev merchandise

    Memorable parties & teambuilding events

     

    HOW TO APPLY

    Please send us a copy of your updated CV in English.

    All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.